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local p = {} -- 好感度等级配置 local AFFECTION_LEVELS = { {min = 0, max = 19, name = "陌生", color = "#999999", icon = "💔"}, {min = 20, max = 39, name = "认识", color = "#88ccff", icon = "💙"}, {min = 40, max = 59, name = "友好", color = "#66dd88", icon = "💚"}, {min = 60, max = 79, name = "亲密", color = "#ffaa44", icon = "🧡"}, {min = 80, max = 99, name = "喜欢", color = "#ff6699", icon = "💖"}, {min = 100, max = 999, name = "热恋", color = "#ff0066", icon = "❤️"} } -- 获取好感度等级信息 local function getAffectionLevel(value) for _, level in ipairs(AFFECTION_LEVELS) do if value >= level.min and value <= level.max then return level end end return AFFECTION_LEVELS[1] -- 默认返回最低等级 end -- 生成好感度进度条 local function generateProgressBar(value, max) max = max or 100 local percentage = math.min(100, (value / max) * 100) local level = getAffectionLevel(value) local html = mw.html.create('div') :addClass('affection-container') :css('margin', '10px 0') -- 好感度标签 local label = html:tag('div') :css('display', 'flex') :css('justify-content', 'space-between') :css('margin-bottom', '5px') :css('font-size', '14px') label:tag('span') :css('font-weight', 'bold') :css('color', level.color) :wikitext(level.icon .. ' ' .. level.name) label:tag('span') :css('color', '#666') :wikitext(value .. ' / ' .. max) -- 进度条容器 local barContainer = html:tag('div') :css('width', '100%') :css('height', '20px') :css('background-color', '#f0f0f0') :css('border-radius', '10px') :css('overflow', 'hidden') :css('box-shadow', 'inset 0 2px 4px rgba(0,0,0,0.1)') -- 进度条填充 barContainer:tag('div') :css('width', percentage .. '%') :css('height', '100%') :css('background', 'linear-gradient(90deg, ' .. level.color .. ', ' .. level.color .. 'dd)') :css('transition', 'width 0.3s ease') :css('box-shadow', '0 2px 4px rgba(0,0,0,0.2)') return tostring(html) end -- 主要的显示函数 function p.show(frame) local value = tonumber(frame.args[1] or frame.args.value or 0) local max = tonumber(frame.args[2] or frame.args.max or 100) return generateProgressBar(value, max) end -- 获取等级名称 function p.getLevelName(frame) local value = tonumber(frame.args[1] or frame.args.value or 0) local level = getAffectionLevel(value) return level.name end -- 获取等级图标 function p.getLevelIcon(frame) local value = tonumber(frame.args[1] or frame.args.value or 0) local level = getAffectionLevel(value) return level.icon end -- 获取等级颜色 function p.getLevelColor(frame) local value = tonumber(frame.args[1] or frame.args.value or 0) local level = getAffectionLevel(value) return level.color end -- 计算好感度变化 function p.calculate(frame) local current = tonumber(frame.args.current or 0) local change = tonumber(frame.args.change or 0) local max = tonumber(frame.args.max or 100) local newValue = math.max(0, math.min(max, current + change)) if frame.args.format == 'diff' then local sign = change >= 0 and '+' or '' local color = change >= 0 and '#00aa00' or '#aa0000' return '<span style="color:' .. color .. ';font-weight:bold;">' .. sign .. change .. '</span>' end return tostring(newValue) end -- 好感度对比显示(显示前后变化) function p.showChange(frame) local oldValue = tonumber(frame.args.old or 0) local newValue = tonumber(frame.args.new or 0) local max = tonumber(frame.args.max or 100) local change = newValue - oldValue local oldLevel = getAffectionLevel(oldValue) local newLevel = getAffectionLevel(newValue) local html = mw.html.create('div') :addClass('affection-change') -- 旧值 html:tag('div') :css('opacity', '0.6') :wikitext("'''之前:''' " .. oldLevel.icon .. ' ' .. oldLevel.name .. ' (' .. oldValue .. ')') -- 变化值 local sign = change >= 0 and '+' or '' local color = change >= 0 and '#00aa00' or '#aa0000' html:tag('div') :css('color', color) :css('font-weight', 'bold') :css('font-size', '18px') :css('margin', '5px 0') :wikitext(sign .. change) -- 新值 html:tag('div') :wikitext("'''现在:''' " .. newLevel.icon .. ' ' .. newLevel.name .. ' (' .. newValue .. ')') -- 新进度条 html:wikitext(generateProgressBar(newValue, max)) -- 等级提升提示 if newLevel.name ~= oldLevel.name then local levelUpText = newLevel.min > oldLevel.min and '关系升温了!' or '关系冷淡了...' local levelUpColor = newLevel.min > oldLevel.min and '#ff6699' or '#6699ff' html:tag('div') :css('color', levelUpColor) :css('font-weight', 'bold') :css('text-align', 'center') :css('margin-top', '10px') :css('font-size', '16px') :wikitext('✨ ' .. levelUpText .. ' ✨') end return tostring(html) end return p
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